Saturday, February 19, 2011

Centimeters o' centimeters

I will continue with this cause I have made for myself. I REFUSE to give into the Max revolution and will do this in MAYA.

Anyways I want to site down and label the equation of what I need and what a 256 unit room is equal to in unreal. I would rather do this now while I ma in my gray box level stage so I can save myself a lot of time in the long run and not have to do this later. Plus I figure if I wait and decide to just let unreal scale everything it will be a nightmare.


So like I said before here is the list:

UU                                Maya
16..................................30.48
32..................................60.96
64 .................................121.92
128 ...............................243.84
192................................365.76
256................................487.68
320................................609.6
384................................731.52
448................................853.44
512................................975.36
576................................1097.28
640................................1219.2
704................................1341.12
768................................1463.04
832................................1584.96
896................................1706.88
960................................1828.8
1024..............................1950.72



The list can go on an on but if you just keep the idea that for every 256 uu there are 487.68 cm. Oh Maya, how I love you with a hateful fist.

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